Retail Differences

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Retail Differences

  1. 75 Cap (Zilart, CoP, some ToAU, and some WoTG) (Do not go past mission 16 for ToAU for now)
  2. EXP Rate and Page EXP are 2x retail values. Fame is 4x retail values. (NO Exp loss on Death)
  3. Subjobs are unlocked, there is no quest to complete.
  4. Skill Up rate is 9x retail, you can get up to .5 skillups
  5. Crafting Skill Up is 2.5x retail
  6. Exp Bands are altered to last longer and give more EXP (Can be purchased more than 1 time per week)
  7. Walking speed faster than retail
  8. Only one Limit break - level 70 Maat fight
  9. Start with 1,000,000 Gil
  10. AH is fully stocked at 100g per item with the exception of some HQ gear and cursed -1 items
  11. There are Custom @ Commands to make things easier for you
  12. The Chocobo Circuit is the Linkshell hangout spot. You can get there by typing @base. Shop NPC's have been modified to sell useful items for 100 gil.
  13. Relic Weapons have been altered and given a minor boost
  14. Bounding Boots, Emperor Hairpin, Kraken Club, and Peacock Charm drop rates have been largely increased!
  15. Mythic Weapons are obtainable!
  16. Custom warps for popular Exp camps found in @xpcamp warps
  17. Alexandrite can be traded for certain gear and weapons found in Alexandrite items
  18. We have a Daily NPC that gives you a random amount of currency for Special Items
  19. There is a Weekly NM Hunt That you can do to earn Alexandrite for Alexandrite items
  20. Relic Weapon times between stages reflect 2007 era and can be found Here
  21. AF can be bought from a shop at level 60 by using the command @af job, eg @af war or it can be quested too
  22. Custom content, including a beefed-up Bubbling Bernie, Dark Ixion with a few special skills, and Ultimate Sky!
  23. See Happo for all of your limbus af+1 items!